

stray AoE or a mistake).Īs above people have said - if you aren't inclined to use a set CC comp like I do and feel more comfortable doing something else, that's fine - just remember that if you retreat from the map for any reason, the next time you visit you will start where you left, NOT right at the beginning. However, when he is in play, you are infinitely better off just dedicating your attention solely to him and not the cocoons/other enemies (unless one is revealed for some reason, eg. Otherwise, just wait until the first, second and third-act - there's a chance you won't reveal the boss until last while playing the guessing game - in which case you can just throw out heals. You cannot heal so long as a pod/cocoon is in play, but that doesn't mean you should make a conscious effort to kill them all unless you have plenty of bleeds on the boss and want to sacrifice a round to give people a top-up. Your only real concern is to ensure people get topped up in the very few moments (if any) where you can heal. Given the revealed mobs don't get a turn until the next round, it's not hard to kill them one-by-one in this manner.

Not only will they sustain their way through the whole thing with ease, but the fact that bleed attacks vs cocoons apply bleed to its contents mean you'll be capable of putting high-bleeds on the boss and have a decent chance of maintaining bleeds even when the boss hides himself. You can do the dungeon in one swoop with the age-old VES/JES/FLA/HEL comp (arguably the best CC comp around).
